If you're loading a file which already has players defined, you'll have to identify yourself to the program when the file is loaded. A requester will appear which will require you to enter a password. If you don't enter a password, or your password is incorrect, you'll be "logged into" the game as an observer, with no capability to view or deal cards, to see any hidden units, or to hide units.
If you're identified as the Gamemaster, you'll be allowed to view all hidden units. This allows a neutral third party to determine if a hidden unit should be revealed to an opponent, if both players feel this is necessary.
You may change your password after loading a module by selecting the menu:
You will be presented the change password dialog, if you are an identified player:
Copyright © 2010, Sean Emerson
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